Small Pipemania remake originally for Pirate Software Game Jam #14.

Your goal is to make a path for the liquid of certain distance before the liquid spills out. You place tiles from the "next" stack by clicking on the play field.

You can not replace certain tiles, like pre-placed tiles, and tubes already containing liquid.

It's a learning project from a web backend developer touching game stuff after a long time.

I've used KorGE and Kotlin since I use Kotlin for my daily web backend work.

Design Document is linked in metadata and here: https://github.com/glubo/plumbeteer/blob/main/DesignDocument.md

Updated 8 days ago
StatusPrototype
PlatformsHTML5
AuthorGlubo
GenrePuzzle, Action
Tags2D, Singleplayer
LinksDesign Document, Source code

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DesignDocument.pdf 776 kB

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